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  <title>Ideas for Rematch Feature &amp; Content Requests</title>
  <subtitle>Ideas for Rematch Feature &amp; Content Requests as submitted to our Feature Upvote board. Ideas are ordered by 'new' and the 50 top matches are included.</subtitle>
  <link href="https://rematchfeatures.featureupvote.com"/>
  <id>brd_mtpb1bpnexdlpbq</id>
  <updated>2026-05-06T12:53:44Z</updated>
  <entry>
    <title>Making rematch more fun</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/722906/making-rematch-more-fun"/>
    <id>sug_74xfsjhbvuodnee</id>
    <published>2026-07-25T16:39:39Z</published>
    <updated>2026-07-26T03:48:56Z</updated>
    <content type="text/plain">I have an idea that could add more variety without changing the core gameplay.&#13;
New Game Mode: No Walls&#13;
Instead of removing the walls from the main game, keep the current mode exactly as it is and introduce a separate mode with no walls.&#13;
In this mode:&#13;
    ●    The ball can go out of play.&#13;
    ●    Matches use throw-ins, corner kicks, and goal kicks like real football.&#13;
    ●    This creates more tactical gameplay and rewards accurate passing and positioning.&#13;
To make corner kicks more exciting, I have another idea:&#13;
    ●    Every team that earns 3 corner kicks is awarded a special penalty.&#13;
    ●    Instead of a normal penalty kick, use the classic one-on-one shootout where the attacker starts from the halfway line and tries to beat the goalkeeper within a few seconds. This would be a fun and skill-based feature that many football fans enjoy.&#13;
This would give players two different experiences:&#13;
    ●    Classic Rematch with walls and fast-paced gameplay.&#13;
    ●    No Walls Mode for players who want a more realistic football experience.&#13;
This way, everyone can play the style they enjoy without changing the identity of the original game.&#13;
Thank you for reading my suggestion, and I hope you consider it in the future!</content>
  </entry>
  <entry>
    <title>hold a button to slow enemy</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/722832/hold-a-button-to-slow-enemy"/>
    <id>sug_jf62js86jpff95e</id>
    <published>2026-07-25T00:46:36Z</published>
    <updated>2026-07-25T03:18:53Z</updated>
    <content type="text/plain">The body blocking mechanics are decent, and I know they're getting added to. However an idea for them to stop the players who dash back and forth and are unstoppable (and also to break scripts / macro timings), is to be able to hold another player when near them and stop them moving as fast / their dashes going as fast. It should have a cool down but it means if 2 players get near someone it's very hard for them to just glitch through. It's like holding shirts / using your strength in real football.</content>
  </entry>
  <entry>
    <title>Add way more customization</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/722842/add-way-more-customization"/>
    <id>sug_z55jri1jgmspbjn</id>
    <published>2026-07-25T03:00:43Z</published>
    <updated>2026-07-25T03:17:47Z</updated>
    <content type="text/plain">We need more face shapes, more hairs for women, more hairs for different ethnicities, more clothes, more patterns, its been 4 seasons and im pretty sure there hasn't been any forearm jewels.</content>
  </entry>
  <entry>
    <title>Make match score go down for bad plays</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/722199/make-match-score-go-down-for-bad-plays"/>
    <id>sug_wpljypdztrps71z</id>
    <published>2026-07-21T02:01:52Z</published>
    <updated>2026-07-23T02:20:44Z</updated>
    <content type="text/plain">Add a score penalty for bad plays to penalise bad plays that harm the rest of the team. I feel like everybody has had the same experience where somebody repeatedly holds the ball, refuses to pass, and either loses it to a defender or shoots it straight at the keeper. Or better yet, they try to make a solo run as keeper and immediately concede. And then, after spending the whole game preventing anybody else on the team from even trying to contribute, while actively passing the advantage to the opposing team, said player gets MVP (because nobody else on their team even got to touch the ball), and is therefore encouraged to play the same way again the next game. &#13;
&#13;
Making these plays subtract from your score would de-incentivise playing like this, and highlight to these players that they are actively costing their team the game. Good plays to subtract points for:&#13;
- Own goals (very high)&#13;
- Conceding after leaving the box as keeper (very high)&#13;
- Getting tackled (low)&#13;
- Getting tackled without passing (medium)&#13;
- Passing the ball far away from your teammates (medium)&#13;
- Passing a ball that gets intercepted (low)&#13;
- Making a shot that gets blocked (medium)&#13;
- Not taking a shot at an open goal (high)&#13;
&#13;
This would immediately curb the annoying "solo player" playstyle that infuriates almost everybody who plays this game.</content>
  </entry>
  <entry>
    <title>Hide teammates name tags in defensive stance as GK</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/722475/hide-teammates-name-tags-in-defensive-stance-as-gk"/>
    <id>sug_baqj7fdvgvtn00g</id>
    <published>2026-07-22T20:41:53Z</published>
    <updated>2026-07-23T02:20:16Z</updated>
    <content type="text/plain">It's harder to see the ball coming when there's a name tag blocking the view</content>
  </entry>
  <entry>
    <title>Not just celebration move for the scoring team, add emotional reactions for the conceding team too</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/722006/not-just-celebration-move-for-the-scoring-team-add-emotional-reactions-for-the-c"/>
    <id>sug_ec10ti1dpridapn</id>
    <published>2026-07-19T18:31:36Z</published>
    <updated>2026-07-20T18:12:56Z</updated>
    <content type="text/plain">Add an emote button for both the scoring team and the conceding team to express their emotions before transitioning to the cutscene—such as throwing their hands up, kneeling down in frustration, or gesturing angrily. Allowing players to perform these movements right on the pitch would vastly improve the game's atmosphere and immersion.</content>
  </entry>
  <entry>
    <title>Add new Legends/Footballers skins to the store</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/721897/add-new-legendsfootballers-skins-to-the-store"/>
    <id>sug_ercapd8utjry91t</id>
    <published>2026-07-18T16:23:29Z</published>
    <updated>2026-07-18T18:17:32Z</updated>
    <content type="text/plain">Please add more players to the store!&#13;
&#13;
I love players like Ronaldinho, but I'm not a dribller, we want options for other playstyles! Defensive players, Creators etc...</content>
  </entry>
  <entry>
    <title>Add a Knuckleball Shot type</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/721523/add-a-knuckleball-shot-type"/>
    <id>sug_jxthfgfe2axwm1m</id>
    <published>2026-07-16T06:56:46Z</published>
    <updated>2026-07-16T19:01:11Z</updated>
    <content type="text/plain">If you circle the dot in the middle around whenever you are doing your shot it does a knuckleball and moves like how it would in real life.</content>
  </entry>
  <entry>
    <title>Different pattern for home/away kits</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/721154/different-pattern-for-homeaway-kits"/>
    <id>sug_vbg2iyevabjjnof</id>
    <published>2026-07-13T19:06:28Z</published>
    <updated>2026-07-14T22:43:09Z</updated>
    <content type="text/plain">Make players able to set different patterns for home and away kits like clubs do IRL.</content>
  </entry>
  <entry>
    <title>Please bring Rematch to Nintendo Switch 2</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/721172/please-bring-rematch-to-nintendo-switch-2"/>
    <id>sug_cpjwtzqjek3zev3</id>
    <published>2026-07-13T20:33:25Z</published>
    <updated>2026-07-14T22:42:28Z</updated>
    <content type="text/plain">English&#13;
&#13;
I'm a big fan of Rematch and I would love to see it on Nintendo Switch 2. The console would give the game access to a large new audience while also allowing players to enjoy Rematch anywhere thanks to its hybrid portable design. With crossplay already supported, a Switch 2 version would strengthen the community, increase the player base, and create new opportunities for cosmetic and season pass sales. I truly hope you'll consider bringing Rematch to Nintendo Switch 2!&#13;
&#13;
Français&#13;
&#13;
Je suis un grand fan de Rematch et j'aimerais beaucoup le voir arriver sur Nintendo Switch 2. La console permettrait au jeu de toucher un large nouveau public tout en offrant aux joueurs la possibilité de profiter de Rematch partout grâce à son format hybride et portable. Grâce au cross-play déjà pris en charge, une version Switch 2 renforcerait la communauté, augmenterait le nombre de joueurs et créerait de nouvelles opportunités de ventes de cosmétiques et de passes de saison. J'espère sincèrement que vous envisagerez de porter Rematch sur Nintendo Switch 2 !</content>
  </entry>
  <entry>
    <title>A way to set different items per home and away kits</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720949/a-way-to-set-different-items-per-home-and-away-kits"/>
    <id>sug_afsbox0sh4z6ere</id>
    <published>2026-07-12T04:49:07Z</published>
    <updated>2026-07-12T16:52:17Z</updated>
    <content type="text/plain">I feel there should be a way to set different accessories on different kits so for example, if I want a hat for my home kit but then I want a beanie or not hat for my away kit, or I want gloves for my away kit, but no glove for my home kit.</content>
  </entry>
  <entry>
    <title>Add a preview for effects on shoes.</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720850/add-a-preview-for-effects-on-shoes"/>
    <id>sug_vj0nx5dmpieawa9</id>
    <published>2026-07-10T23:29:33Z</published>
    <updated>2026-07-12T02:01:55Z</updated>
    <content type="text/plain">Like the title said, I think many of us consider buying bundles that include shoes that may have effects, or simply the battle pass rewards with shoes that have effects and would love to know how the effects on the shoes are prior to buying them.&#13;
&#13;
A lil preview like making the character EE whilist previewing the shoe would be nice.</content>
  </entry>
  <entry>
    <title>Could we please have the option of turning off the interface of the countdown for example?</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720904/could-we-please-have-the-option-of-turning-off-the-interface-of-the-countdown-fo"/>
    <id>sug_tsdhki05g3hthtz</id>
    <published>2026-07-11T17:42:37Z</published>
    <updated>2026-07-12T01:57:41Z</updated>
    <content type="text/plain">Its something that I always do in most of the competitive games that I play like rocket where you have the option to turn off the interfaces that appear on the screen during the game especially as a goalkeeper when you're playing a tournament and you have to lock in but then on the last 10 seconds the number starts appearing and it can hinder performance</content>
  </entry>
  <entry>
    <title>AI Bot replace Players leaving Ranked</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720771/ai-bot-replace-players-leaving-ranked"/>
    <id>sug_3jr0zekpwxnaj8o</id>
    <published>2026-07-10T11:56:08Z</published>
    <updated>2026-07-10T12:14:21Z</updated>
    <content type="text/plain">As a solo queue player you have a hard time trying to get a not-toxic team that plays along well, and there have been a lot of times where teammates left.&#13;
&#13;
I think it would be fair to have a Bot that's not as good as a high elo player, but at least as good as a player who just finished the tutorial&#13;
&#13;
Either smart = can take GK or attack&#13;
Or just GK = for fairness</content>
  </entry>
  <entry>
    <title>Norway Viking row celebration</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720763/norway-viking-row-celebration"/>
    <id>sug_147mqy3myo6z1hx</id>
    <published>2026-07-10T10:50:47Z</published>
    <updated>2026-07-10T12:14:14Z</updated>
    <content type="text/plain">You beat the drum after scoring and your teammates or the audience do the row in unison and end it with you throwing the drum sticks</content>
  </entry>
  <entry>
    <title>Performance-Based Ranked Adjustments &amp; Possession Loss Penalties</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720727/performancebased-ranked-adjustments-possession-loss-penalties"/>
    <id>sug_zjl8avbuaheruqv</id>
    <published>2026-07-09T03:15:48Z</published>
    <updated>2026-07-10T02:04:24Z</updated>
    <content type="text/plain">The current in-game scoring system is excellent (valuing team play, passes, and assists). However, Ranked progression currently depends entirely on winning or losing, which can feel unfair to high-performing players trapped with uncooperative teammates.&#13;
Proposal:&#13;
&#13;
Performance Mitigation: Use the match score to slightly mitigate Rank Rating (RR) losses or boost gains. For instance, the MVP of a losing team should lose significantly fewer points than a low- performing teammate.&#13;
&#13;
Possession Loss Tracking: Introduce an in-game point penalty for losing ball control (via tackles/ slides). Furthermore, if a player loses possession and the sequence directly results in a goal against (detected by a lack of interceptions or saves by teammates afterwards), that player should suffer a larger score penalty.&#13;
&#13;
Benefit: This creates a fairer ranked ladder, rewards genuine teamwork, and discourages reckless individual play, driving players to value possession and passing.&#13;
&#13;
Thank you very much for your time and for your continuous dedication to making Rematch such an incredible game.&#13;
Best regards,&#13;
RussoTFR/Ford Kinetic</content>
  </entry>
  <entry>
    <title>Implementation of a "Surrender" Vote System</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720726/implementation-of-a-surrender-vote-system"/>
    <id>sug_hio6dxoj5ufhxzi</id>
    <published>2026-07-09T03:15:48Z</published>
    <updated>2026-07-10T02:02:48Z</updated>
    <content type="text/plain">In both casual and ranked matches, teams occasionally face overwhelming deficits or uncooperative teammates, leading to frustration, toxic behavior, or players going AFK while waiting for the timer to end.

Proposal: Enter the "Surrender" option in the menu. This feature could become available after a specific timestamp or goal deficit and would require a unanimous (or majority) vote from the team to instantly conclude the match.

Benefit: It improves community sentiment by allowing players to gracefully exit unwinnable matches and jump into the next game without unnecessary frustration.</content>
  </entry>
  <entry>
    <title>Simultaneous Multi-Queue Matchmaking</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720591/simultaneous-multiqueue-matchmaking"/>
    <id>sug_rbg7gecq1pmjnjm</id>
    <published>2026-07-09T03:15:48Z</published>
    <updated>2026-07-10T02:01:45Z</updated>
    <content type="text/plain">Currently, players must select a single game mode (e.g., 3v3 or 5v5). For less populated modes like 5v5, queue times can be significantly long, discouraging players from joining.&#13;
&#13;
Proposal: Implement a multi-queue system, that allows players to search for multiple game modes at the same time. To keep the competitive integrity intact, this should strictly separate playlists: players can search for multiple Casual modes simultaneously, or multiple Ranked modes, but never mix Casual and Ranked in the same queue.&#13;
&#13;
​Benefit: This will drastically reduce matchmaking wait times and breathe life into less populated modes, as players can queue for 5v5 while keeping 3v3 as a backup.</content>
  </entry>
  <entry>
    <title>NO walls experimental game mode idea</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720628/no-walls-experimental-game-mode-idea"/>
    <id>sug_xkdtujts5o7rqww</id>
    <published>2026-07-09T10:04:06Z</published>
    <updated>2026-07-10T01:55:02Z</updated>
    <content type="text/plain">Experimental game mode without walls, and when someone hits the ball outside of the field, the ball floats in the air with VFX and lands in the opposing keeper's hands with the normal timer for keeping the ball in your hand. This all happens quick, like 2 seconds, everybody sees it, I don't think it would disrupt the flow of the game much but it will be a different rematch experience ... I dare say maybe we can fit an offside rule that works the same, but maybe a later addition, just to see how it plays out. Could maybe make the game mode 7v7 with bigger pitch if the servers are stable.&#13;
&#13;
If received right, I feel it has ground to stand on as a different permanent ranked queue.</content>
  </entry>
  <entry>
    <title>Ball Customization</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720173/ball-customization"/>
    <id>sug_imkqxt5a3nginhf</id>
    <published>2026-07-04T21:10:35Z</published>
    <updated>2026-07-09T01:43:18Z</updated>
    <content type="text/plain">I would like if rematch could add more customizations to the balls that the players play with. Like adding customized trails or making the colors/vfx on the ball interactive.</content>
  </entry>
  <entry>
    <title>Advanced Training Arena</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719971/advanced-training-arena"/>
    <id>sug_uxpzyswyu6oemfd</id>
    <published>2026-07-04T22:41:23Z</published>
    <updated>2026-07-06T10:55:42Z</updated>
    <content type="text/plain">Freeplay is okay for practise but you should have a proper training arena.&#13;
&#13;
You should be able to:&#13;
- Add a goalkeeper AI&#13;
- Add defenders/defender mannequins and place them around box to practise different types of shots&#13;
- Different ways to launch ball to you, simulates real passes, can have a 'random' mode where each pass comes at you differently, intending for you to receive it a certain way.&#13;
&#13;
For visuals, you should be able to choose any stadium you want.&#13;
&#13;
It's not that much different from freeplay but the additional features can help make it more effective than standard freeplay. Freeplay's pass cannon isn't that good since the pass types are limited.</content>
  </entry>
  <entry>
    <title>Add the ability to listen to map soundtracks before buying</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/720054/add-the-ability-to-listen-to-map-soundtracks-before-buying"/>
    <id>sug_nfgmjgunkm5mtii</id>
    <published>2026-07-05T16:27:29Z</published>
    <updated>2026-07-06T10:54:17Z</updated>
    <content type="text/plain">I'd like to have the possibility to listen to the soundtrack from maps in the shop, before buying said maps...&#13;
I personnally like the ost way more tha the visual of each map, and the fact that I can't listen to it before playing it is really frustrating :/</content>
  </entry>
  <entry>
    <title>Push to Talk</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719906/push-to-talk"/>
    <id>sug_agtpos0wxe2olij</id>
    <published>2026-07-03T18:29:45Z</published>
    <updated>2026-07-09T01:43:33Z</updated>
    <content type="text/plain">Currently the easiest feature to add in correlation to what's most longest overdue is Push to talk:&#13;
Almost every game with voice chat in it allows for the three default options, full mute, full open mic, and push to talk; the reason why I think push to talk is way more prevalent for rematch is because rematch is a game where I've undoubtably noticed the most amount of people that accidentally turned their mic on more than most, due to the awkward menu system of turning it on and off being bound to buttons used in the game.&#13;
&#13;
Alongside Push to talk I think these menu settings for muting all voice chat and toggling your own also need separate Keybinds, as that is part of the major problem of people unintentionally turning it on through a match.</content>
  </entry>
  <entry>
    <title>Extra Effort Single Press Bind</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719825/extra-effort-single-press-bind"/>
    <id>sug_3vcohuxhdpfwnts</id>
    <published>2026-07-03T18:29:45Z</published>
    <updated>2026-07-04T10:23:22Z</updated>
    <content type="text/plain">When using custom keybinds, I've realized that for some reason you are locked to having Extra Effort as a double press rather than one button, as the Custom mapping preset option influences how your Extra Effort is activated:&#13;
I think that the easiest way to fix this is to separate the Controller/Keyboard Mapping Preset into two different options, these being 'Controls type' which allows either Default or Custom, and then also an option below it called 'Extra Effort Preset' that allows for either 'Single Press activation' or 'Double press activation' &#13;
And it almost goes without saying but changing one of the custom binds while default iis selected will automatically change your option to custom, while keeping the extra effort option the same.&#13;
&#13;
As for keyboard, Keyboard Mapping Presets should remain the same with the original four options (as none need to be removed) however they should also get access to the "Extra Effort preset" which would allow you to either double press Shift or a custom keybind as usual allow a different button to activate Extra Effort than the sprint button, making double pressing sprint do nothing.</content>
  </entry>
  <entry>
    <title>Add the ability to put only one glove on</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719742/add-the-single-glove-outfitadd-more-fun-outfit"/>
    <id>sug_ucwhtiaybsiz0mj</id>
    <published>2026-07-03T09:10:57Z</published>
    <updated>2026-07-03T09:52:27Z</updated>
    <content type="text/plain">I wanna make a MJ outfit in rematch,but i found that there are no single glove in game.</content>
  </entry>
  <entry>
    <title>Weather effects</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719626/weather-effects"/>
    <id>sug_xyrjn8z6ate94qf</id>
    <published>2026-07-02T13:57:00Z</published>
    <updated>2026-07-03T09:46:43Z</updated>
    <content type="text/plain">Would be cool to at some point have weather effects. Effects chosen random with different buffs/debuffs. (Example light rain = faster ground movement, heavy rain =worse ground ball movement, snow = Stamina drain. Or whatever would fit) &#13;
Could be locket to casual if there are competitive concerns.</content>
  </entry>
  <entry>
    <title>Restrict Goalies/Sweepers to back half</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719577/restrict-goaliessweepers-to-back-half"/>
    <id>sug_boo0p4dfdnthcts</id>
    <published>2026-07-02T06:31:51Z</published>
    <updated>2026-07-02T12:39:46Z</updated>
    <content type="text/plain">This would prevent cheese in 3v3, where the goalie walks out threatening an attack, forcing one of the defenders to come off their player to try tackle the goalie. This leaves a 2v1 in defense. This happens to me in every game of 3s I play and it makes the gamemode unbalanced and less fun overall. Thanks for reading this, I hope this gets implemented in the future.</content>
  </entry>
  <entry>
    <title>Roles weather maps</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719399/roles-weather-maps"/>
    <id>sug_gu82lrkjb7wzmai</id>
    <published>2026-07-01T00:04:53Z</published>
    <updated>2026-07-02T01:29:20Z</updated>
    <content type="text/plain">It would be very nice to have a little boost based on your role that u wanna play, striker? Faster stamina regen, midfielder little boost on ping pong passes, defender, slightly bigger hitbox in defensive stance etc &#13;
It would help to proritize our,,mission" on the field, give us more options to shoot etc. Weather on map would be so great, its sunny we play tiki taka when theres a snow on field its hard to do ground passes so missiles are much better option. And maybe some maps designs, wider, longer etc &#13;
For me personally, boost based on your role would be great, and weather aswell idk about map</content>
  </entry>
  <entry>
    <title>Stamina Instantly Drains After Being Tackled While Using Golden Boost</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719511/stamina-instantly-drains-after-being-tackled-while-using-golden-boost"/>
    <id>sug_kk6uqatqvcg05j5</id>
    <published>2026-07-01T18:51:16Z</published>
    <updated>2026-07-02T01:29:20Z</updated>
    <content type="text/plain">When you are driving the ball with Golden Boost active, getting tackled can instantly drain your entire stamina bar from 100% to 0%. This seems unintended, as the stamina is depleted immediately instead of decreasing normally.&#13;
&#13;
The issue is also inconsistent and appears to happen randomly, making it difficult to predict or reproduce. Sometimes the same type of tackle does not trigger it, while other times it completely empties the stamina bar without any clear reason.&#13;
&#13;
This behavior feels like a bug because losing all stamina instantly puts the player at a significant disadvantage and can completely change the outcome of a play. The stamina drain should be reviewed to ensure it behaves consistently and as intended.</content>
  </entry>
  <entry>
    <title>macOS support</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719378/macos-support"/>
    <id>sug_g5eaqlz5kde2mzm</id>
    <published>2026-06-30T20:48:14Z</published>
    <updated>2026-06-30T22:20:54Z</updated>
    <content type="text/plain">Pls make macOS support I want to play this masterpiece everywhere with my apple laptop</content>
  </entry>
  <entry>
    <title>Redesign the Map to a 3D Style</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719363/redesign-the-map-to-a-3d-style"/>
    <id>sug_qh6ldzet3kkaoih</id>
    <published>2026-06-30T17:53:44Z</published>
    <updated>2026-07-01T02:08:06Z</updated>
    <content type="text/plain">I would like to suggest redesigning the Rematch arena from the current 2D-style map to a more immersive 3D layout.&#13;
&#13;
A 3D map similar to the attached example would provide:&#13;
&#13;
Better visual depth and a more modern appearance.&#13;
Improved readability of player and ball positioning.&#13;
A more engaging gameplay experience while keeping the controls the same.&#13;
A cleaner and more polished presentation overall.&#13;
&#13;
The goal is not to change the gameplay mechanics, but to update the map's visual design so it feels more dynamic and immersive, similar to the attached concept.</content>
  </entry>
  <entry>
    <title>NEW GAMEMODES / temporary modes</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719232/new-gamemodes-temporary-modes"/>
    <id>sug_dutcm8tho4n8spd</id>
    <published>2026-06-30T00:50:03Z</published>
    <updated>2026-06-30T13:40:53Z</updated>
    <content type="text/plain">It would be fun to play some new interesting gamemodes that are changing once a week. For example there could be a gamemode where the ball has some superpowers like boosted curve, power, speed etc. and everytime someone scores it changes to another power. Another gamemode could be 11v11. Playing on a very big pitch would also be fun but everyone would have to have more stamina or else it would be pretty hard to play. Even a gamemode where the pitch has a different shape would be funny and interesting. Having more gamemodes would overally be great and i hope we can see that in REMATCH.</content>
  </entry>
  <entry>
    <title>Rematch 2.0</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719125/rematch-20"/>
    <id>sug_sdfmjcsfvnpsg0p</id>
    <published>2026-06-29T13:31:48Z</published>
    <updated>2026-06-30T08:48:54Z</updated>
    <content type="text/plain">Here are the biggest opportunities:&#13;
&#13;
1. Host a massive "Rematch 2.0" relaunch&#13;
* Release a huge update instead of small patches.&#13;
   * Add a cinematic trailer.&#13;
   * Offer free cosmetics and login rewards for returning players.&#13;
   * Run a free weekend across all platforms.&#13;
&#13;
2. Improve the competitive experience&#13;
&#13;
   * Better ranked matchmaking.&#13;
   * Seasonal tournaments with exclusive rewards.&#13;
   * Team clubs, leaderboards, and spectator mode.&#13;
   * Strong anti-cheat and harsher penalties for quitters.&#13;
&#13;
3. Regular content drops&#13;
&#13;
   * New arenas.&#13;
   * New game modes (2v2, futsal, tournaments, chaos mode).&#13;
   * Weekly challenges.&#13;
   * Seasonal events tied to real football competitions.&#13;
&#13;
4. Partner with football stars and creators&#13;
&#13;
   * Bring in athletes like famous footballers as cosmetic collaborations.&#13;
   * Sponsor Twitch and YouTube tournaments.&#13;
   * Encourage TikTok creators to post insane goals and saves.&#13;
&#13;
5. Embrace esports&#13;
&#13;
   * $100k+ launch tournament.&#13;
   * Community leagues.&#13;
   * Regional championships.&#13;
   * Amateur tournaments anyone can enter.&#13;
&#13;
6. Reward players for inviting friends&#13;
&#13;
   * Referral rewards.&#13;
   * Squad bonuses.&#13;
   * Free skins for bringing back inactive players.&#13;
&#13;
7. Make great clips easy to share&#13;
&#13;
   * One-button replay saving.&#13;
   * Goal-of-the-week contests.&#13;
   * Integrated highlight editor.&#13;
   * Viral social media challenges.&#13;
&#13;
8. **Keep listening to the community**&#13;
   Players have frequently cited issues like missing features, server problems, and slow updates as reasons for leaving. Fixing those quickly and communicating clearly can be more valuable than adding new cosmetics.</content>
  </entry>
  <entry>
    <title>add cool goal hymns (including licensed music from popular artists) that play after scoring a goal</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/719058/add-cool-goal-hymns-including-licensed-music-from-popular-artists-that-play-afte"/>
    <id>sug_7toqjpduixay6ah</id>
    <published>2026-06-28T21:09:50Z</published>
    <updated>2026-06-29T10:20:06Z</updated>
    <content type="text/plain">It would be really cool if y'all got licensed music hymn packs that would play whenever you score a goal, kinda like in Rocket League.</content>
  </entry>
  <entry>
    <title>Remove leaver penalty on disconnects</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718938/remove-leaver-penalty-on-disconnects"/>
    <id>sug_alpiioeylcrngzy</id>
    <published>2026-06-27T17:09:29Z</published>
    <updated>2026-06-28T07:52:13Z</updated>
    <content type="text/plain">No one will disconnect their internet everytime they wanna leave a match. When we're being disconnected, it breaks our matches, and it's already very frustrating enough to lose a match you were winning because of bad wifi. Don't count and penalize disconnects the same as leaving on purpose, please.</content>
  </entry>
  <entry>
    <title>Erling Haaland</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718845/erling-haaland"/>
    <id>sug_yibcczsqk2mi4pp</id>
    <published>2026-06-26T21:14:57Z</published>
    <updated>2026-06-27T06:14:59Z</updated>
    <content type="text/plain">Make an avatar thing like how Ronaldinho and Ter Stagen have their icons in the shop. You could have it have the Man City Uniform included along with the pallet, and Erling Haaland himself.</content>
  </entry>
  <entry>
    <title>GK Additions/Rework</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718890/gk-additionsrework"/>
    <id>sug_cg8rftiwizjgqdy</id>
    <published>2026-06-27T05:40:47Z</published>
    <updated>2026-06-27T06:14:48Z</updated>
    <content type="text/plain">I have a few GK ideas that will broaden the skill gap, as well as some QOL changes&#13;
&#13;
QOL ADDITIONS: &#13;
- Be able to change the crossbar opacity&#13;
- Be able to toggle a constant glowing ball, as sometimes you can lose sight of the ball when a lot of people are crowding the box&#13;
&#13;
(Ordered from most preferred to least)&#13;
- Make the ball landing marker appear on a wall along the goal line to show where the ball is going to cross the goal line&#13;
&#13;
- Add extra effort slide to gk with the same speed as all other player’s extra effort slide. However, they do not gain possession and only knock the ball off. Regular slide and sprint slide will gain possession. &#13;
&#13;
- **REWARD AIMING** Don’t get rid of the cursor when activating defensive stance as GK, instead make a circle area for “catching”. When you dive for a ball, if the ball is in this circle crosshair when you make contact with the ball you will catch it. Any other dive will be a deflection (with some exceptions like ground dive saves). This can broaden the skill gap for keepers</content>
  </entry>
  <entry>
    <title>New game mode: 4 v 4 but the keepers is AI</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718697/new-game-mode-4-v-4-but-the-keepers-is-ia"/>
    <id>sug_2xje7uz9dke3dpa</id>
    <published>2026-06-25T20:35:11Z</published>
    <updated>2026-06-26T10:01:40Z</updated>
    <content type="text/plain">For players who don’t like playing in goal, a mode where the goalkeeper is AI-controlled could be an interesting feature.</content>
  </entry>
  <entry>
    <title>Inventory Notifications</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718623/inventory-notifications"/>
    <id>sug_j9ht1rk9ami2scn</id>
    <published>2026-06-25T13:00:26Z</published>
    <updated>2026-06-25T13:00:25Z</updated>
    <content type="text/plain">I think it'd be cool to have a feature where we can see where an item arrived after being redeemed from pass/bought from shop/other means. &#13;
&#13;
An issue people run into is not knowing what some items are (top or undertop? banner or tattoo? etc), so this would solve it. Plus, it's much more satisfying to see which items are new in my inventory and relieves me of having to remember.&#13;
&#13;
Obviously it'd also need a 'mark as read' feature so people don't get annoyed by it aswell.</content>
  </entry>
  <entry>
    <title>Long jerseys</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718556/long-jerseys"/>
    <id>sug_tojzcpitfxc8hb0</id>
    <published>2026-06-25T02:27:25Z</published>
    <updated>2026-06-25T11:45:59Z</updated>
    <content type="text/plain">I just want long jerseys like the 90's and early 2000's</content>
  </entry>
  <entry>
    <title>No penalty/count lose for players who stays when a teamate leaves</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718400/no-penaltycount-lose-for-players-who-stays-when-a-teamate-leaves"/>
    <id>sug_ajtu2dxhefdgais</id>
    <published>2026-06-24T10:58:42Z</published>
    <updated>2026-06-24T21:10:27Z</updated>
    <content type="text/plain">I think there should not be a penalty when a player leaves the match when is on a team with less players than expected. If we are 3 vs 5: let me leave without penalty or if I stay, dont count the lose. I think its fair for those who respect the game and stays to try to get the win. Of course, the ones who leaves still gets the penalty.</content>
  </entry>
  <entry>
    <title>Full Nations Cup Brackets</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/718170/full-nations-cup-brackets"/>
    <id>sug_c4ixava4wcwqaxn</id>
    <published>2026-06-23T18:40:52Z</published>
    <updated>2026-06-24T01:22:38Z</updated>
    <content type="text/plain">I just wanted to express my disappointment with the Nations Cup event. I hopped on to Rematch in the throes of the World Cup, excited for some soccer themed gaming and was very excited to see we would have an opportunity to represent our countries of choice in the game. I am of Haitian descent and our country just made the World Cup for the first time in 52 years! &#13;
&#13;
So you can imagine my disappointment when I saw that my country was not listed as a participant in the Nations Cup. I was so crestfallen, I eschewed participation in the event entirely. &#13;
&#13;
I realize that video game development is difficult, and it's possible that there was some technical reason why all the World Cup countries were not included, but on the off chance that this was some simple oversight, please Sloclap, include them all going forward.&#13;
&#13;
Thanks for your time, and thanks for all your hard work! You've made a wonderful game and my friends and I have gotten many hours of enjoyment out of it.&#13;
&#13;
We appreciate you.</content>
  </entry>
  <entry>
    <title>Ball Charge System (Mario Strikers Charged Inspired)</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717858/ball-charge-system-mario-strikers-charged-inspired"/>
    <id>sug_qtpolhmfdpvtf5c</id>
    <published>2026-06-22T07:17:34Z</published>
    <updated>2026-06-23T13:23:09Z</updated>
    <content type="text/plain">Think of a system where passing the ball charges up the power of the shot and the curve of the shot, "kind of like in Mario Strikers Charged". Of course the initial power of shots would have to be adjusted (lower power being not too threatning and higher being very threatning), but a lot of things can change with this idea. Firstly, it adresses a vision you guys had with wanting to have shots outside the box be more threatning. Having this will make it so a fully powered shot can incentivise farther shots if done correctly. Actually balancing the amount of passes needed to go up a level of power for the ball would need to be tested; however, I think it would make the games dynamic very different. Force players to pass the ball to charge it, which can be more fun and cause cooler goals.</content>
  </entry>
  <entry>
    <title>Classic pitch game mode</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717973/classic-pitch-game-mode"/>
    <id>sug_2qbuizhhejpv6l2</id>
    <published>2026-06-22T23:43:41Z</published>
    <updated>2026-06-23T13:21:06Z</updated>
    <content type="text/plain">Hello Rematch Team,&#13;
&#13;
First of all, I want to say that I’ve been having a great time playing Rematch. The fast-paced gameplay, the skill-based mechanics, and the arcade football feeling are incredibly fun and refreshing.&#13;
&#13;
I would like to suggest a new game mode that could coexist alongside the current arena format.&#13;
&#13;
My idea would be a larger, more traditional football pitch without walls while keeping the exact same player controls, movement system, and gameplay philosophy that make Rematch unique.&#13;
&#13;
This mode could feature:&#13;
&#13;
* Larger teams (for example 7v7, 8v8, or even 9v9).&#13;
* Throw-ins when the ball leaves the field.&#13;
* Offside rules.&#13;
* Goal kicks and corner kicks.&#13;
* Free kicks for fouls.&#13;
* A goalkeeper area and six-yard box.&#13;
* More emphasis on positioning, teamwork, and tactical play.&#13;
&#13;
The current arena mode is fantastic and should absolutely remain the core experience. However, a “Classic Pitch” mode could offer a completely different style of match while still feeling like Rematch.&#13;
&#13;
I believe this would create some incredible moments, reward team coordination even more, and attract players looking for a football experience that sits somewhere between arcade and simulation.&#13;
&#13;
Thank you for your hard work and for listening to community feedback. I genuinely believe a mode like this could become one of the most popular additions to the game.&#13;
&#13;
Keep up the amazing work!</content>
  </entry>
  <entry>
    <title>Improved Cosmetics</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717809/improved-cosmetics"/>
    <id>sug_85os5m474mapblg</id>
    <published>2026-06-21T17:57:36Z</published>
    <updated>2026-06-22T04:39:31Z</updated>
    <content type="text/plain">The game needs way better cosmetics, I think the devs are having a hard time thinking outside the box for them.(No offense)&#13;
&#13;
It’s clear the playerbase like to express themselves with the cosmetics, people been making goofy avatars and cosplay as well. Why not give the players more to experiment with. &#13;
&#13;
There has been a small step in the right direction with celebrations like the one where the naked guy runs around( forgot the name) and the “I’m not a rapper one”. There needs to better stuff than just basic brand kits. &#13;
&#13;
Examples include:&#13;
Improved hats/hair a levitating crown, glowing hair , pulsing hair strands etc. These effects could also be activated during an extra effort boost.&#13;
&#13;
Kits: animated kit with moving patterns. Kit Maker: people could design their own kit and send it for approval to avoid copyright and other issues , once approved they can pay 1000 quants for it. It’s a win-win&#13;
&#13;
Shoes: I already like what they did with the effects of the shoes&#13;
&#13;
Celebrations: more meme celebrations , trendy celebrations and duo/trio/squad celebrations.&#13;
&#13;
&#13;
Body: tattoos could also glow/ pulse , move around on a certain part of the body, prosthetic arms and legs could have an effect when a player uses extra effort &#13;
&#13;
Shot trails: when you shoot the ball with enough force customized shot trail appears , like a fire trail.&#13;
&#13;
Extra: more hair choices for black people: cornrows, twists etc&#13;
&#13;
Concerns:&#13;
I know some people would be like , all this may be too flashy and take away from the gameplay but a workaround could be to add a setting to disable the visibility on other people’s effects.</content>
  </entry>
  <entry>
    <title>vote kick</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717840/vote-kick"/>
    <id>sug_x18504mrnpfdouz</id>
    <published>2026-06-22T00:36:02Z</published>
    <updated>2026-06-22T04:39:12Z</updated>
    <content type="text/plain">get the option to vote kick players that fake being afk to mess with the team</content>
  </entry>
  <entry>
    <title>Goalkeeper Gloves</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717765/goalkeeper-gloves"/>
    <id>sug_3fdw5ygotb7twf7</id>
    <published>2026-06-21T09:24:38Z</published>
    <updated>2026-06-29T10:33:40Z</updated>
    <content type="text/plain">I think it'd be pretty cool to see custom gloves obtainable through the battle pass or even goalkeeper bundles (aside from the ter stegen one)&#13;
&#13;
Special effects, colors, sounds, similar to the shoes&#13;
&#13;
Just lookin' out for my goalkeeper mains :)</content>
  </entry>
  <entry>
    <title>More GK training options</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717671/more-gk-training-options"/>
    <id>sug_x8devuj44fcztrw</id>
    <published>2026-06-20T08:00:08Z</published>
    <updated>2026-06-21T05:32:44Z</updated>
    <content type="text/plain">Could you add more options for training as a keeper in the practice? It could be like playing longballs, learning when to step, and even learning to make the right pass, just make some more training for us poor GKs cus the 3 people shooting drill helps, but not when in a real game more than half of the time some guy dribbles your whole team and score his 3rd pass goal.</content>
  </entry>
  <entry>
    <title>A ping mechanic</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717639/a-ping-mechanic"/>
    <id>sug_hcou6eho0uzj6o4</id>
    <published>2026-06-20T00:35:57Z</published>
    <updated>2026-06-20T05:34:52Z</updated>
    <content type="text/plain">Adding a ping mechanic would absolutely increase teamplay and make defense stronger too. It would be a fast and efficient way to get attention to a single point on the map, like marking an enemy that sneaks through the defense or asking a teammate to take a spot and sometimes can be faster than your voice, an a good way to implement it, would be to make your character point, like physically then the mark appears on the map.&#13;
&#13;
&#13;
Obviously I also suggest a cooldown, so people don’t constantly spam a location</content>
  </entry>
  <entry>
    <title>Add opacity options to name tags</title>
    <link href="https://rematchfeatures.featureupvote.com/suggestions/717143/add-opacity-options-to-name-tags"/>
    <id>sug_ax4m29aaferg6fg</id>
    <published>2026-06-16T13:09:16Z</published>
    <updated>2026-06-17T03:06:29Z</updated>
    <content type="text/plain">Since launch, I have always been bugged by how obstructing the name tags of players can be. The solid white blocks above teammates heads seem a bit overkill, and routinely make long passes beyond closer players harder. At least give us a slider to make the names more opaque. Or even redesign the name tags to make them more clean and seemless.</content>
  </entry>
</feed>
