Beta 4.0 Feedback: GK Dives and Tackles nerfs are overkill(?)

17 votes

Hello!

So, to cut short: I firmly believe that the addition of fake shots and GKs being forced to deflect everything close to them is already gonna completely change the offense/attacking dynamics of the game. I'd like to argue that there was actually no need to nerf defense or GK further because of these two changes, as it's already the hardest role in the game and is gonna be even harder with these new mechanics.

The blog post once said that the GK is supposedly the "final boss", but it's starting to feel less and less that way. Next patch, any 1v1 against a goalie is a 95% chance of a goal, if not guaranteed. It is in no way challenging to score against one (contrary to what the blog post said, again), it's merely a bump in the road for the attacker. There is no way for a goalie to outplay or outsmart a striker. On top of the goalie not having one of its main tools (the slide) be on-par with what offense has access to; as an actual option to use against players.
Goalies might try to close the distance, but at that point the only option left is holding defense stance, GK just do not feel threatening. The offense still has access to all the dribbling techs, a fake shot, more options than ever before while defense gets a nerf and no compensation.

Again, the fact that offense gets a new move, while the GK still has the most redundant existing move in the game still feel horrible to use is mind boggling to me.

Tl;dr: GK slide needs to be reworked before any actual nerfs, these changes all go against what the blog post said about goalkeepers in general - if deflects are forced and offense has a brand new tool, aren't we supposed to see how it fare against current GK and defense first?

Open for upvotes Gameplay Gameplay Defense Gameplay Goalkeeper Suggested by: ReadUwU Upvoted: 06 Jun Comments: 3

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