Ball Charge System (Mario Strikers Charged Inspired)
Think of a system where passing the ball charges up the power of the shot and the curve of the shot, "kind of like in Mario Strikers Charged". Of course the initial power of shots would have to be adjusted (lower power being not too threatning and higher being very threatning), but a lot of things can change with this idea. Firstly, it adresses a vision you guys had with wanting to have shots outside the box be more threatning. Having this will make it so a fully powered shot can incentivise farther shots if done correctly. Actually balancing the amount of passes needed to go up a level of power for the ball would need to be tested; however, I think it would make the games dynamic very different. Force players to pass the ball to charge it, which can be more fun and cause cooler goals.
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24 Jun
CervanceHighlighted comment
Give the players receiving passes the option to not 'spend' the extra power. Otherwise, passing with the shot key would be more difficult as you would have a harder time controlling power. -
25 Jun
SirGrizzlesTo add, if you shoot, the next time someone interacts with the ball (Shoots) they would get -1/-2 power or something like that too help with the missile crisis lol.