NO walls experimental game mode idea
Experimental game mode without walls, and when someone hits the ball outside of the field, the ball floats in the air with VFX and lands in the opposing keeper's hands with the normal timer for keeping the ball in your hand. This all happens quick, like 2 seconds, everybody sees it, I don't think it would disrupt the flow of the game much but it will be a different rematch experience ... I dare say maybe we can fit an offside rule that works the same, but maybe a later addition, just to see how it plays out. Could maybe make the game mode 7v7 with bigger pitch if the servers are stable.
If received right, I feel it has ground to stand on as a different permanent ranked queue.
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10 Jul
BarbaNeagraHighlighted comment
In response to the "why would the ball go back to the keeper instead of it being just regular soccer rules?" comment:
It would be more clunky, there would be no good ways to continue the game without disrupting something, who gets teleported to play the ball? and how would you make that smooth,clear,comprehensible for other players, and so on ... if the ball goes outside, it will fly in the opposing keeper's hands with protection, I feel like that would be a good solution for the ball going outside the lines. And if there is no keeper in the box, the ball will fall in the box. -
10 Jul
EnzzoMore precision required
No more melees in the corner
Bad shots no longer luckily rebound in the boots of another attacker.
I don't see why not.
And yes, maybe use closest player when the ball goes out the side. Going to the GK is perfectly fine for balls that go out the goal wall.